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Noemí Seoane
Noemí Seoane
Level designer
Madrid, Spain

Summary

My goal to create worlds drove me to dive into the study of world-building. I developed an open-world game, Return of the Titans. In this game, I was mainly dedicated to build the terrain and I dressed the map. I’m currently getting a master’s degree in Game Design at U-TAD, developing End of Life.

Skills

3D Modelingcreativepassionateperfeccionistresilientdressingmultipotentialdelivereddocumention

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Marvelous Designer
Marvelous Designer
World Machine
World Machine
perforce
perforce
github
github
DaVinci Resolve
DaVinci Resolve
Character Creator
Character Creator
substance painter
substance painter

Experience

  • End of Life at Welding Crow
    Madrid, ES
    March 2023 - Present

    · I dedicated myself to develop all the narrative of the game: character design, worldbuilding, narrative events and documentation.

    · I dressed the maps in Unreal Engine 5 using hierarchical instanced to improve game performance.

    · I was in charge of level design, events, metrics and the relationship between levels and narrative.

  • Dragonkeeper at Dragoia
    Madrid, ES
    October 2022 - January 2023

    · I ensured file integrity in between department communications.

    · I verified that every shot was properly animated.

    · I fixed the shots containing errors and escalated the ones I couldn’t correct to the corresponding department.

  • Return of the Titans at ROTT
    A Coruña, ES
    September 2021 - September 2022

    · I used the World Machine program to create a custom terrain, defining the different heights in layers that could then be merged.

    · I designed and dressed the level. The environment is very diverse, since it’s an open world.

    · I developed the narrative of the main objective of the game, as well as the secondary events and characters.

    · I made the clothes for all the characters in the game in Marvelous Designer.